Camille Baumann-Jaeger
As a game designer:
I entered the game industry as most people do: by having a (perhaps unhealthy) obsession with games before deciding I wanted to put down the controller and start making my own. I learned about game design formally from Jesse Schell of Schell games while in graduate school and never looked back. Since then, I have collaborated with several teams, always working in the indie space. My specialty is in narrative design and crafting interactive stories that push the boundaries of storytelling.
As a novelist:
I am a French-American author with a B.A. in Architecture from Barnard College of Columbia University, and an M.S. in Computational Design from Carnegie Mellon University. In Spring 2020, I was accepted into the AWP’s mentorship program. My mentor was Diana López. I recently completed Stanford University’s Novel Writing Certificate Program. I am a member of SCBWI, AWP, and am the Barnard NorCal Writing Group co-founder. I am based in Oakland, CA.
My past research interests:
At Carnegie Mellon University, applied data work in a cross-functional context is a cornerstone of my work. For my thesis, I’ve used design, computation, and ethnography to test how interaction parameters affect multi-user behavior. I aim to see how data can be collected from users and processed for future design decisions.
If you would like to learn more about my skills and experience, I invite you to contact me, and I am happy to answer any questions.